Source/CheckersGame.m
2008-11-21 Fixed minor build errors
2008-07-31 * Fixed scaling of king pieces when the board's state is set.
2008-07-31 * Working on 3D rotation of game board.
2008-07-18 Checkers and Hexchequer now detect victory when the other player can't move.
2008-07-17 Don't load Checkers sound files till a game is displayed on a board; this speeds up launch.
2008-07-14 Tweaks and fixes, including renaming Game's "board" property/ivar to "table", which is less confusing.
2008-07-09 More tweaks, including a "reversed" property for Grids to show the second player's perspective without turning the pieces upside-down.
2008-07-07 Added new convenience methods for Game implementations.
2008-07-05 * Improved drag-and-drop (supports CandyBar)
2008-07-03 Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.
2008-05-29 Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
2008-03-16 Game class now tracks board state and moves, as strings, and can step through its history.
2008-03-10 Tic-tac-toe works on the iPhone simulator!
2008-03-07 Initial check-in into Mercurial. Branched from 1.0 release of Apple's sample code. No longer requires garbage collection. Fixed some memory leaks of CG objects. Fixed a bug when advancing to the 8th row in the Checkers game.