Source/Dispenser.m
2011-02-06 Minor compiler-compatibility fixes.
2008-07-05 * Improved drag-and-drop (supports CandyBar)
2008-05-29 Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
2008-05-28 * Got it working with latest iPhone SDK.
2008-03-10 Tic-tac-toe works on the iPhone simulator!
2008-03-07 Initial check-in into Mercurial. Branched from 1.0 release of Apple's sample code. No longer requires garbage collection. Fixed some memory leaks of CG objects. Fixed a bug when advancing to the 8th row in the Checkers game.