2008-07-05* Improved drag-and-drop (supports CandyBar)
Jens Alfke <jens@mooseyard.com> [Sat, 05 Jul 2008 17:46:43 -0700] rev 11
* Improved drag-and-drop (supports CandyBar)
* Fixed DiscPiece
* Inheritable layer styles
etc.

2008-07-03Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.
Jens Alfke <jens@mooseyard.com> [Thu, 03 Jul 2008 17:44:30 -0700] rev 10
Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.

2008-05-29Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
Jens Alfke <jens@mooseyard.com> [Thu, 29 May 2008 15:04:06 -0700] rev 9
Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.

2008-05-28* Got it working with latest iPhone SDK.
Jens Alfke <jens@mooseyard.com> [Wed, 28 May 2008 12:47:10 -0700] rev 8
* Got it working with latest iPhone SDK.
* Fixed some text alignment issues that showed up on PlayingCards.
* Working on persistence and move-tracking for Game.

2008-03-16Game class now tracks board state and moves, as strings, and can step through its history.
Jens Alfke <jens@mooseyard.com> [Sun, 16 Mar 2008 15:06:47 -0700] rev 7
Game class now tracks board state and moves, as strings, and can step through its history.
Fixed another bug in Go (you could drag your captured stones back to the board!)

2008-03-12Fixed: An exception in the Go game if you mouse down on the board but then drag to the captured-pieces area and release the mouse.
Jens Alfke <jens@mooseyard.com> [Wed, 12 Mar 2008 15:51:32 -0700] rev 6
Fixed: An exception in the Go game if you mouse down on the board but then drag to the captured-pieces area and release the mouse.

2008-03-12Fixed the conversion of window to layer coordinates. The old way didn't work in HiDPI. Thanks to Quincey Morriss and Nathan Vander Wilt for figuring this out.
Jens Alfke <jens@mooseyard.com> [Wed, 12 Mar 2008 15:49:36 -0700] rev 5
Fixed the conversion of window to layer coordinates. The old way didn't work in HiDPI. Thanks to Quincey Morriss and Nathan Vander Wilt for figuring this out.

2008-03-11Text, playing cards, and Klondike solitaire all work on iPhone now. (Regression: Klondike UI layout has changed, and is awkward on Mac now. Need to special case that.)
Jens Alfke <jens@mooseyard.com> [Tue, 11 Mar 2008 17:09:50 -0700] rev 4
Text, playing cards, and Klondike solitaire all work on iPhone now. (Regression: Klondike UI layout has changed, and is awkward on Mac now. Need to special case that.)

2008-03-11Added support for clicking the board to place new pieces. Go and Tic-Tac-Toe now use this.
Jens Alfke <jens@mooseyard.com> [Tue, 11 Mar 2008 09:21:53 -0700] rev 3
Added support for clicking the board to place new pieces. Go and Tic-Tac-Toe now use this.

2008-03-10Oops, needed to fix an #include
Jens Alfke <jens@mooseyard.com> [Mon, 10 Mar 2008 17:32:04 -0700] rev 2
Oops, needed to fix an #include