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/* This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
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http://developer.apple.com/samplecode/GeekGameBoard/
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Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
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Redistribution and use in source and binary forms, with or without modification, are permitted
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provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions
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and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of
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conditions and the following disclaimer in the documentation and/or other materials provided
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with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
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BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import "BitHolder.h"
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@class Card;
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/** A pile of Cards. Unlike a Stack, only the top card is visible or accessible;
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so as an optimization, it's the only one that's added to the layer tree. */
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@interface Deck : BitHolder
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{
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NSMutableArray *_cards;
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}
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/** Creates an empty Deck. */
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- (id) init;
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/** Creates a Deck populated with a full set of cards (in order.) */
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- (id) initWithCardsOfClass: (Class)klass;
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@property (readonly) NSArray *cards;
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@property (readonly) Card *topCard; // same as the -bit property
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/** Randomly shuffles all the cards in the Deck. */
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- (void) shuffle;
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/** Flips over the Deck: Reverses the order of cards, and inverts their -faceUp flags. */
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- (void) flip;
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- (void) addCard: (Card*)card;
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- (void) addCardAtBottom: (Card*)card;
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- (void) addCardAtRandom: (Card*)card;
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- (void) addCards: (NSArray*)cards;
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- (Card*) removeTopCard;
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- (NSArray*) removeAllCards;
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@end
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