Source/QuartzUtils.m
author Jens Alfke <jens@mooseyard.com>
Wed Mar 12 15:51:32 2008 -0700 (2008-03-12)
changeset 6 af9b2b929b03
parent 1 3eb7be1dd7b6
child 7 428a194e3e59
permissions -rw-r--r--
Fixed: An exception in the Go game if you mouse down on the board but then drag to the captured-pieces area and release the mouse.
jens@0
     1
/*  This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
jens@0
     2
    http://developer.apple.com/samplecode/GeekGameBoard/
jens@0
     3
    Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
jens@0
     4
jens@0
     5
    Redistribution and use in source and binary forms, with or without modification, are permitted
jens@0
     6
    provided that the following conditions are met:
jens@0
     7
jens@0
     8
    * Redistributions of source code must retain the above copyright notice, this list of conditions
jens@0
     9
      and the following disclaimer.
jens@0
    10
    * Redistributions in binary form must reproduce the above copyright notice, this list of
jens@0
    11
      conditions and the following disclaimer in the documentation and/or other materials provided
jens@0
    12
      with the distribution.
jens@0
    13
jens@0
    14
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
jens@0
    15
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
jens@0
    16
    FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
jens@0
    17
    BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
jens@0
    18
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
jens@0
    19
    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
jens@0
    20
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 
jens@0
    21
    THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
jens@0
    22
*/
jens@0
    23
#import "QuartzUtils.h"
jens@1
    24
#import <QuartzCore/QuartzCore.h>
jens@0
    25
jens@0
    26
jens@0
    27
CGColorRef kBlackColor, kWhiteColor, 
jens@0
    28
           kTranslucentGrayColor, kTranslucentLightGrayColor,
jens@0
    29
           kAlmostInvisibleWhiteColor,
jens@0
    30
           kHighlightColor;
jens@0
    31
jens@0
    32
jens@0
    33
__attribute__((constructor))        // Makes this function run when the app loads
jens@0
    34
static void InitQuartzUtils()
jens@0
    35
{
jens@1
    36
    kBlackColor = CreateGray(0.0, 1.0);
jens@1
    37
    kWhiteColor = CreateGray(1.0, 1.0);
jens@1
    38
    kTranslucentGrayColor = CreateGray(0.0, 0.5);
jens@1
    39
    kTranslucentLightGrayColor = CreateGray(0.0, 0.25);
jens@1
    40
    kAlmostInvisibleWhiteColor = CreateGray(1, 0.05);
jens@1
    41
    kHighlightColor = CreateRGB(1, 1, 0, 0.5);
jens@0
    42
}
jens@0
    43
jens@0
    44
jens@1
    45
#if TARGET_OS_ASPEN
jens@1
    46
CGColorRef CreateGray(CGFloat gray, CGFloat alpha)
jens@1
    47
{
jens@1
    48
    CGColorSpaceRef graySpace = CGColorSpaceCreateDeviceGray();
jens@1
    49
    CGFloat components[2] = {gray,alpha};
jens@1
    50
    CGColorRef color = CGColorCreate(graySpace, components);
jens@1
    51
    CGColorSpaceRelease(graySpace);
jens@1
    52
    return color;
jens@1
    53
}
jens@1
    54
jens@1
    55
CGColorRef CreateRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha)
jens@1
    56
{
jens@1
    57
    CGColorSpaceRef rgbSpace = CGColorSpaceCreateDeviceRGB();
jens@1
    58
    CGFloat components[4] = {red,green,blue,alpha};
jens@1
    59
    CGColorRef color = CGColorCreate(rgbSpace, components);
jens@1
    60
    CGColorSpaceRelease(rgbSpace);
jens@1
    61
    return color;
jens@1
    62
}
jens@1
    63
#endif
jens@1
    64
jens@1
    65
jens@0
    66
void ChangeSuperlayer( CALayer *layer, CALayer *newSuperlayer, int index )
jens@0
    67
{
jens@0
    68
    // Disable actions, else the layer will move to the wrong place and then back!
jens@0
    69
    [CATransaction flush];
jens@0
    70
    [CATransaction begin];
jens@0
    71
    [CATransaction setValue:(id)kCFBooleanTrue
jens@0
    72
                     forKey:kCATransactionDisableActions];
jens@0
    73
jens@3
    74
    CGPoint pos = layer.position;
jens@3
    75
    if( layer.superlayer )
jens@3
    76
        pos = [newSuperlayer convertPoint: pos fromLayer: layer.superlayer];
jens@0
    77
    [layer retain];
jens@0
    78
    [layer removeFromSuperlayer];
jens@0
    79
    if( index >= 0 )
jens@0
    80
        [newSuperlayer insertSublayer: layer atIndex: index];
jens@0
    81
    else
jens@0
    82
        [newSuperlayer addSublayer: layer];
jens@0
    83
    layer.position = pos;
jens@0
    84
    [layer release];
jens@0
    85
jens@0
    86
    [CATransaction commit];
jens@0
    87
}
jens@0
    88
jens@0
    89
jens@0
    90
void RemoveImmediately( CALayer *layer )
jens@0
    91
{
jens@0
    92
    [CATransaction flush];
jens@0
    93
    [CATransaction begin];
jens@0
    94
    [CATransaction setValue:(id)kCFBooleanTrue
jens@0
    95
                     forKey:kCATransactionDisableActions];
jens@0
    96
    [layer removeFromSuperlayer];
jens@0
    97
    [CATransaction commit];
jens@0
    98
}    
jens@0
    99
jens@0
   100
jens@0
   101
CGImageRef CreateCGImageFromFile( NSString *path )
jens@0
   102
{
jens@1
   103
#if TARGET_OS_ASPEN
jens@1
   104
    UIImage *uiImage = [UIImage imageWithContentsOfFile: path];
jens@1
   105
    if(!uiImage) NSLog(@"Warning: UIImage imageWithContentsOfFile failed on file %@",path);
jens@1
   106
    return CGImageRetain(uiImage.CGImage);
jens@1
   107
#else
jens@0
   108
    CGImageRef image = NULL;
jens@0
   109
    CFURLRef url = (CFURLRef) [NSURL fileURLWithPath: path];
jens@0
   110
    CGImageSourceRef src = CGImageSourceCreateWithURL(url, NULL);
jens@0
   111
    if( src ) {
jens@0
   112
        image = CGImageSourceCreateImageAtIndex(src, 0, NULL);
jens@0
   113
        CFRelease(src);
jens@0
   114
        if(!image) NSLog(@"Warning: CGImageSourceCreateImageAtIndex failed on file %@ (ptr size=%u)",path,sizeof(void*));
jens@0
   115
    }
jens@0
   116
    return image;
jens@1
   117
#endif
jens@0
   118
}
jens@0
   119
jens@0
   120
jens@0
   121
CGImageRef GetCGImageNamed( NSString *name )
jens@0
   122
{
jens@1
   123
#if TARGET_OS_ASPEN
jens@1
   124
    name = name.lastPathComponent;
jens@1
   125
    UIImage *uiImage = [UIImage imageNamed: name];
jens@1
   126
    NSCAssert1(uiImage,@"Couldn't find bundle image resource '%@'",name);
jens@1
   127
    return uiImage.CGImage;
jens@1
   128
#else
jens@0
   129
    // For efficiency, loaded images are cached in a dictionary by name.
jens@0
   130
    static NSMutableDictionary *sMap;
jens@0
   131
    if( ! sMap )
jens@0
   132
        sMap = [[NSMutableDictionary alloc] init];
jens@0
   133
    
jens@0
   134
    CGImageRef image = (CGImageRef) [sMap objectForKey: name];
jens@0
   135
    if( ! image ) {
jens@0
   136
        // Hasn't been cached yet, so load it:
jens@0
   137
        NSString *path;
jens@0
   138
        if( [name hasPrefix: @"/"] )
jens@0
   139
            path = name;
jens@0
   140
        else {
jens@0
   141
            path = [[NSBundle mainBundle] pathForResource: name ofType: nil];
jens@0
   142
            NSCAssert1(path,@"Couldn't find bundle image resource '%@'",name);
jens@0
   143
        }
jens@0
   144
        image = CreateCGImageFromFile(path);
jens@0
   145
        NSCAssert1(image,@"Failed to load image from %@",path);
jens@0
   146
        [sMap setObject: (id)image forKey: name];
jens@0
   147
        CGImageRelease(image);
jens@0
   148
    }
jens@0
   149
    return image;
jens@1
   150
#endif
jens@0
   151
}
jens@0
   152
jens@0
   153
jens@0
   154
CGColorRef GetCGPatternNamed( NSString *name )         // can be resource name or abs. path
jens@0
   155
{
jens@0
   156
    // For efficiency, loaded patterns are cached in a dictionary by name.
jens@0
   157
    static NSMutableDictionary *sMap;
jens@0
   158
    if( ! sMap )
jens@0
   159
        sMap = [[NSMutableDictionary alloc] init];
jens@0
   160
    
jens@0
   161
    CGColorRef pattern = (CGColorRef) [sMap objectForKey: name];
jens@0
   162
    if( ! pattern ) {
jens@0
   163
        pattern = CreatePatternColor( GetCGImageNamed(name) );
jens@0
   164
        [sMap setObject: (id)pattern forKey: name];
jens@0
   165
        CGColorRelease(pattern);
jens@0
   166
    }
jens@0
   167
    return pattern;
jens@0
   168
}
jens@0
   169
jens@0
   170
jens@1
   171
#if ! TARGET_OS_ASPEN
jens@0
   172
CGImageRef GetCGImageFromPasteboard( NSPasteboard *pb )
jens@0
   173
{
jens@0
   174
    CGImageSourceRef src = NULL;
jens@0
   175
    NSArray *paths = [pb propertyListForType: NSFilenamesPboardType];
jens@0
   176
    if( paths.count==1 ) {
jens@0
   177
        // If a file is being dragged, read it:
jens@0
   178
        CFURLRef url = (CFURLRef) [NSURL fileURLWithPath: [paths objectAtIndex: 0]];
jens@0
   179
        src = CGImageSourceCreateWithURL(url, NULL);
jens@0
   180
    } else {
jens@0
   181
        // Else look for an image type:
jens@0
   182
        NSString *type = [pb availableTypeFromArray: [NSImage imageUnfilteredPasteboardTypes]];
jens@0
   183
        if( type ) {
jens@0
   184
            NSData *data = [pb dataForType: type];
jens@0
   185
            src = CGImageSourceCreateWithData((CFDataRef)data, NULL);
jens@0
   186
        }
jens@0
   187
    }
jens@0
   188
    if(src) {
jens@0
   189
        CGImageRef image = CGImageSourceCreateImageAtIndex(src, 0, NULL);
jens@0
   190
        CFRelease(src);
jens@0
   191
        return image;
jens@0
   192
    } else
jens@0
   193
        return NULL;
jens@1
   194
}
jens@1
   195
#endif
jens@0
   196
jens@0
   197
jens@0
   198
float GetPixelAlpha( CGImageRef image, CGSize imageSize, CGPoint pt )
jens@0
   199
{
jens@1
   200
#if TARGET_OS_ASPEN
jens@1
   201
    // iPhone uses "flipped" (i.e. normal) coords, so images are wrong-way-up
jens@1
   202
    pt.y = imageSize.height - pt.y;
jens@1
   203
#endif
jens@1
   204
    
jens@0
   205
    // Trivial reject:
jens@0
   206
    if( pt.x<0 || pt.x>=imageSize.width || pt.y<0 || pt.y>=imageSize.height )
jens@0
   207
        return 0.0;
jens@0
   208
    
jens@0
   209
    // sTinyContext is a 1x1 CGBitmapContext whose pixmap stores only alpha.
jens@0
   210
    static UInt8 sPixel[1];
jens@0
   211
    static CGContextRef sTinyContext;
jens@0
   212
    if( ! sTinyContext ) {
jens@0
   213
        sTinyContext = CGBitmapContextCreate(sPixel, 1, 1, 
jens@0
   214
                                             8, 1,     // bpp, rowBytes
jens@0
   215
                                             NULL,
jens@0
   216
                                             kCGImageAlphaOnly);
jens@0
   217
        CGContextSetBlendMode(sTinyContext, kCGBlendModeCopy);
jens@0
   218
    }
jens@0
   219
    
jens@0
   220
    // Draw the image into sTinyContext, positioned so the desired point is at
jens@0
   221
    // (0,0), then examine the alpha value in the pixmap:
jens@0
   222
    CGContextDrawImage(sTinyContext, 
jens@0
   223
                       CGRectMake(-pt.x,-pt.y, imageSize.width,imageSize.height),
jens@0
   224
                       image);
jens@0
   225
    return sPixel[0] / 255.0;
jens@0
   226
}
jens@0
   227
jens@0
   228
jens@0
   229
#pragma mark -
jens@0
   230
#pragma mark PATTERNS:
jens@0
   231
jens@0
   232
jens@0
   233
// callback for CreateImagePattern.
jens@0
   234
static void drawPatternImage (void *info, CGContextRef ctx)
jens@0
   235
{
jens@0
   236
    CGImageRef image = (CGImageRef) info;
jens@0
   237
    CGContextDrawImage(ctx, 
jens@0
   238
                       CGRectMake(0,0, CGImageGetWidth(image),CGImageGetHeight(image)),
jens@0
   239
                       image);
jens@0
   240
}
jens@0
   241
jens@0
   242
// callback for CreateImagePattern.
jens@0
   243
static void releasePatternImage( void *info )
jens@0
   244
{
jens@0
   245
    CGImageRelease( (CGImageRef)info );
jens@0
   246
}
jens@0
   247
jens@0
   248
jens@0
   249
CGPatternRef CreateImagePattern( CGImageRef image )
jens@0
   250
{
jens@0
   251
    NSCParameterAssert(image);
jens@0
   252
    int width = CGImageGetWidth(image);
jens@0
   253
    int height = CGImageGetHeight(image);
jens@0
   254
    static const CGPatternCallbacks callbacks = {0, &drawPatternImage, &releasePatternImage};
jens@0
   255
    return CGPatternCreate (image,
jens@0
   256
                            CGRectMake (0, 0, width, height),
jens@0
   257
                            CGAffineTransformMake (1, 0, 0, 1, 0, 0),
jens@0
   258
                            width,
jens@0
   259
                            height,
jens@0
   260
                            kCGPatternTilingConstantSpacing,
jens@0
   261
                            true,
jens@0
   262
                            &callbacks);
jens@0
   263
}
jens@0
   264
jens@0
   265
jens@0
   266
CGColorRef CreatePatternColor( CGImageRef image )
jens@0
   267
{
jens@0
   268
    CGPatternRef pattern = CreateImagePattern(image);
jens@0
   269
    CGColorSpaceRef space = CGColorSpaceCreatePattern(NULL);
jens@0
   270
    CGFloat components[1] = {1.0};
jens@0
   271
    CGColorRef color = CGColorCreateWithPattern(space, pattern, components);
jens@0
   272
    CGColorSpaceRelease(space);
jens@0
   273
    CGPatternRelease(pattern);
jens@0
   274
    return color;
jens@0
   275
}
jens@1
   276
jens@1
   277
jens@1
   278
#pragma mark -
jens@1
   279
#pragma mark PATHS:
jens@1
   280
jens@1
   281
jens@1
   282
void AddRoundRect( CGContextRef ctx, CGRect rect, CGFloat radius )
jens@1
   283
{
jens@1
   284
    radius = MIN(radius, floorf(rect.size.width/2));
jens@1
   285
    float x0 = CGRectGetMinX(rect), y0 = CGRectGetMinY(rect),
jens@1
   286
    x1 = CGRectGetMaxX(rect), y1 = CGRectGetMaxY(rect);
jens@1
   287
    
jens@1
   288
    CGContextBeginPath(ctx);
jens@1
   289
    CGContextMoveToPoint(ctx,x0+radius,y0);
jens@1
   290
    CGContextAddArcToPoint(ctx,x1,y0, x1,y1, radius);
jens@1
   291
    CGContextAddArcToPoint(ctx,x1,y1, x0,y1, radius);
jens@1
   292
    CGContextAddArcToPoint(ctx,x0,y1, x0,y0, radius);
jens@1
   293
    CGContextAddArcToPoint(ctx,x0,y0, x1,y0, radius);
jens@1
   294
    CGContextClosePath(ctx);
jens@1
   295
}
jens@1
   296