Source/DemoBoardView.h
author snej@snej.local
Tue Mar 10 22:36:23 2009 -0700 (2009-03-10)
changeset 27 b0affce7beb1
parent 8 45c82a071aca
permissions -rw-r--r--
Fixed some problems reported by the CLANG static analyzer.
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/*  This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
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    http://developer.apple.com/samplecode/GeekGameBoard/
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    Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
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    Redistribution and use in source and binary forms, with or without modification, are permitted
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    provided that the following conditions are met:
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    * Redistributions of source code must retain the above copyright notice, this list of conditions
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      and the following disclaimer.
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    * Redistributions in binary form must reproduce the above copyright notice, this list of
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      conditions and the following disclaimer in the documentation and/or other materials provided
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      with the distribution.
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    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
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    FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
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    BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
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    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
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    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 
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    THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import "BoardView.h"
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/** Simple subclass of BoardView that lets you pick a game from a menu,
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    and displays the game status in a headline. */
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@interface DemoBoardView : BoardView
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{
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    CATextLayer *_headline;
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    IBOutlet NSSlider *_turnSlider;
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    IBOutlet NSPanel *_opponentsMoveSheet;
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    IBOutlet NSTextField *_myMoveURLField, *_opponentsMoveURLField;
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}
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- (IBAction) undo: (id)sender;
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- (IBAction) redo: (id)sender;
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- (IBAction) startGameFromMenu: (id)sender;
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@end