1.1 --- a/Source/Grid.m Tue Mar 10 22:36:23 2009 -0700
1.2 +++ b/Source/Grid.m Tue Jul 07 08:44:33 2009 -0700
1.3 @@ -387,9 +387,11 @@
1.4 // To make the bitTransform relative to my center, I need to offset the center to the origin
1.5 // first, and then back afterwards.
1.6 CGSize size = self.bounds.size;
1.7 - CATransform3D x = CATransform3DMakeTranslation(-size.width/2, -size.height/2,0);
1.8 + size.width = roundf(size.width/2.0);
1.9 + size.height = roundf(size.height/2.0);
1.10 + CATransform3D x = CATransform3DMakeTranslation(-size.width, -size.height, 0);
1.11 x = CATransform3DConcat(x, bitTransform);
1.12 - x = CATransform3DConcat(x, CATransform3DMakeTranslation(size.width/2, size.height/2,0));
1.13 + x = CATransform3DConcat(x, CATransform3DMakeTranslation(size.width, size.height ,0));
1.14 self.sublayerTransform = x;
1.15 }
1.16