1.1 --- a/Source/BoardView.h Mon Mar 10 17:30:57 2008 -0700
1.2 +++ b/Source/BoardView.h Tue Jul 08 20:32:52 2008 -0700
1.3 @@ -31,6 +31,7 @@
1.4 @private
1.5 Game *_game; // Current Game
1.6 GGBLayer *_gameboard; // Game's main layer
1.7 + NSSize _oldSize;
1.8
1.9 // Used during mouse-down tracking:
1.10 NSPoint _dragStartPos; // Starting position of mouseDown
1.11 @@ -48,13 +49,17 @@
1.12 NSDragOperation _viewDropOp; // Current drag operation
1.13 }
1.14
1.15 +@property (retain) Game *game;
1.16 +@property (readonly) CALayer *gameboard;
1.17 +
1.18 - (void) startGameNamed: (NSString*)gameClassName;
1.19
1.20 +- (void) createGameBoard;
1.21 +
1.22 +- (void) reverseBoard;
1.23 +
1.24 - (IBAction) enterFullScreen: (id)sender;
1.25
1.26 -@property (readonly) Game *game;
1.27 -@property (readonly) CALayer *gameboard;
1.28 -
1.29 - (CGRect) gameBoardFrame;
1.30
1.31 @end