1.1 --- a/Source/HexchequerGame.m Thu Jul 03 17:44:30 2008 -0700
1.2 +++ b/Source/HexchequerGame.m Tue Jul 08 20:32:52 2008 -0700
1.3 @@ -43,14 +43,6 @@
1.4 grid.cellColor = CreateGray(1.0, 0.25);
1.5 grid.lineColor = kTranslucentLightGrayColor;
1.6 [grid addCellsInHexagon];
1.7 - [_cells removeAllObjects];
1.8 - for( int y=0; y<9; y++ ) {
1.9 - for( int x=0; x<9; x++ ) {
1.10 - GridCell *cell = [_grid cellAtRow: y column: x];
1.11 - if( cell )
1.12 - [_cells addObject: cell];
1.13 - }
1.14 - }
1.15 }
1.16
1.17
1.18 @@ -113,7 +105,6 @@
1.19 if( capture ) {
1.20 PlaySound(@"Pop");
1.21 [turn addToMove: @"!"];
1.22 - _numPieces[capture.bit.owner.index]--;
1.23 [capture destroyBit];
1.24
1.25 // Now check if another capture is possible. If so, don't end the turn: