1.1 --- a/Source/Game+Protected.h Thu Jul 03 17:44:30 2008 -0700
1.2 +++ b/Source/Game+Protected.h Mon Jul 07 15:47:42 2008 -0700
1.3 @@ -12,6 +12,7 @@
1.4 #import "Turn.h"
1.5 #import "Bit.h"
1.6 #import "BitHolder.h"
1.7 +@class Piece;
1.8
1.9
1.10 /** Game API for subclasses to use / override */
1.11 @@ -62,4 +63,8 @@
1.12 The string must have been returned by -currentMove at some point. */
1.13 - (BOOL) applyMoveString: (NSString*)move;
1.14
1.15 +/** An optional method called as a subroutine by -[Grid setStateString:].
1.16 + If you decide to call that in your -setStateString: implementation, you need to implement this too. */
1.17 +- (Piece*) makePieceNamed: (NSString*)name;
1.18 +
1.19 @end