Source/BoardView.m
changeset 15 73f8c889f053
parent 14 4585c74d809c
child 16 28392c9a969f
     1.1 --- a/Source/BoardView.m	Tue Jul 08 20:32:52 2008 -0700
     1.2 +++ b/Source/BoardView.m	Wed Jul 09 17:07:45 2008 -0700
     1.3 @@ -71,13 +71,6 @@
     1.4  }
     1.5  
     1.6  
     1.7 -- (void) reverseBoard
     1.8 -{
     1.9 -    [_gameboard setValue: [NSNumber numberWithDouble: M_PI]
    1.10 -              forKeyPath: @"transform.rotation"];
    1.11 -}
    1.12 -
    1.13 -
    1.14  - (Game*) game
    1.15  {
    1.16      return _game;
    1.17 @@ -103,14 +96,6 @@
    1.18  }
    1.19  
    1.20  
    1.21 -- (BOOL) canMakeMove
    1.22 -{
    1.23 -    return _game != nil
    1.24 -        && _game.currentPlayer.local
    1.25 -        && _game.currentTurn.status < kTurnComplete;
    1.26 -}
    1.27 -
    1.28 -
    1.29  - (CGRect) gameBoardFrame
    1.30  {
    1.31      return self.layer.bounds;
    1.32 @@ -120,7 +105,7 @@
    1.33  - (void)resetCursorRects
    1.34  {
    1.35      [super resetCursorRects];
    1.36 -    if( self.canMakeMove )
    1.37 +    if( _game.okToMove )
    1.38          [self addCursorRect: self.bounds cursor: [NSCursor openHandCursor]];
    1.39  }
    1.40  
    1.41 @@ -225,7 +210,7 @@
    1.42  
    1.43  - (void) mouseDown: (NSEvent*)ev
    1.44  {
    1.45 -    if( ! self.canMakeMove ) {
    1.46 +    if( ! _game.okToMove ) {
    1.47          NSBeep();
    1.48          return;
    1.49      }