1.1 --- a/Source/CheckersGame.m Sun Mar 16 15:06:47 2008 -0700
1.2 +++ b/Source/CheckersGame.m Thu May 29 15:04:06 2008 -0700
1.3 @@ -32,8 +32,8 @@
1.4
1.5 - (Piece*) pieceForPlayer: (int)playerNum
1.6 {
1.7 - Piece *p = [[Piece alloc] initWithImageNamed: (playerNum==0 ?@"Green Ball.png" :@"Red Ball.png")
1.8 - scale: floor(_grid.spacing.width * 0.8)];
1.9 + Piece *p = [[Piece alloc] initWithImageNamed: (playerNum==0 ?@"Green.png" :@"Red.png")
1.10 + scale: floor(_grid.spacing.width * 1.0)];
1.11 p.owner = [self.players objectAtIndex: playerNum];
1.12 p.name = playerNum ?@"2" :@"1";
1.13 return [p autorelease];