1.1 --- a/Source/GoGame.m Mon Jul 21 17:32:21 2008 -0700
1.2 +++ b/Source/GoGame.m Thu Jul 31 13:23:44 2008 -0700
1.3 @@ -106,13 +106,13 @@
1.4
1.5 - (CGImageRef) iconForPlayer: (int)playerNum
1.6 {
1.7 - return GetCGImageNamed( playerNum ?@"Stone-white.png" :@"Stone-black.png" );
1.8 + return GetCGImageNamed( playerNum ?@"ball-white.png" :@"ball-black.png" );
1.9 }
1.10
1.11 - (Piece*) pieceForPlayer: (int)index
1.12 {
1.13 - NSString *imageName = index ?@"Stone-white.png" :@"Stone-black.png";
1.14 - CGFloat pieceSize = (int)(_board.spacing.width * 1.8) & ~1; // make sure it's even
1.15 + NSString *imageName = index ?@"ball-white.png" :@"ball-black.png";
1.16 + CGFloat pieceSize = (int)(_board.spacing.width * 1.0) & ~1; // make sure it's even
1.17 Piece *stone = [[Piece alloc] initWithImageNamed: imageName scale: pieceSize];
1.18 stone.owner = [self.players objectAtIndex: index];
1.19 return [stone autorelease];