* Got it working with latest iPhone SDK.
* Fixed some text alignment issues that showed up on PlayingCards.
* Working on persistence and move-tracking for Game.
5 // Created by Jens Alfke on 3/7/08.
6 // Copyright 2008 __MyCompanyName__. All rights reserved.
11 #import <QuartzCore/QuartzCore.h>
13 #import <Quartz/Quartz.h>
17 @interface GGBLayer : CALayer <NSCopying>
19 CABasicAnimation *_curAnimation;
21 #if ! TARGET_OS_IPHONE
24 // For some reason, the CALayer class on iPhone OS doesn't have these!
25 CGFloat _cornerRadius, _borderWidth;
26 CGColorRef _borderColor, _realBGColor;
27 unsigned int _autoresizingMask;
30 @property CGFloat cornerRadius, borderWidth;
31 @property CGColorRef borderColor;
34 - (void) redisplayAll;
36 - (void) animateAndBlock: (NSString*)keyPath from: (id)from to: (id)to duration: (NSTimeInterval)duration;