* Got it working with latest iPhone SDK.
* Fixed some text alignment issues that showed up on PlayingCards.
* Working on persistence and move-tracking for Game.
1 /* This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
2 http://developer.apple.com/samplecode/GeekGameBoard/
3 Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
5 Redistribution and use in source and binary forms, with or without modification, are permitted
6 provided that the following conditions are met:
8 * Redistributions of source code must retain the above copyright notice, this list of conditions
9 and the following disclaimer.
10 * Redistributions in binary form must reproduce the above copyright notice, this list of
11 conditions and the following disclaimer in the documentation and/or other materials provided
12 with the distribution.
14 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
15 IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
17 BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
19 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
20 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
21 THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 #import "QuartzUtils.h"
30 - (id) initWithImageNamed: (NSString*)imageName
35 self.imageName = imageName;
36 [self setImage: GetCGImageNamed(imageName) scale: scale];
37 self.zPosition = kPieceZ;
43 - (id) copyWithZone: (NSZone*)zone
45 Piece *clone = [super copyWithZone: zone];
46 clone.imageName = self.imageName;
58 - (NSString*) description
60 return [NSString stringWithFormat: @"%@[%@]",
62 _imageName.lastPathComponent.stringByDeletingPathExtension];
66 @synthesize imageName=_imageName;
69 - (void) setImage: (CGImageRef)image scale: (CGFloat)scale
71 self.contents = (id) image;
72 self.contentsGravity = @"resize";
73 self.minificationFilter = kCAFilterLinear;
74 int width = CGImageGetWidth(image), height = CGImageGetHeight(image);
77 scale /= MAX(width,height); // interpret scale as target dimensions
78 width = ceil( width * scale);
79 height= ceil( height* scale);
81 self.bounds = CGRectMake(0,0,width,height);
85 - (void) setImage: (CGImageRef)image
87 CGSize size = self.bounds.size;
88 [self setImage: image scale: MAX(size.width,size.height)];
91 - (void) setImageNamed: (NSString*)name
93 [self setImage: GetCGImageNamed(name)];
94 self.imageName = name;
98 - (BOOL)containsPoint:(CGPoint)p
100 // Overrides CGLayer's implementation,
101 // returning YES only for pixels at which this layer's alpha is at least 0.5.
102 // This takes into account the opacity, bg color, and background image's alpha channel.
103 if( ! [super containsPoint: p] )
105 float opacity = self.opacity;
108 float thresholdAlpha = 0.5 / self.opacity;
110 CGColorRef bg = self.backgroundColor;
111 float alpha = bg ?CGColorGetAlpha(bg) :0.0;
112 if( alpha < thresholdAlpha ) {
113 CGImageRef image = (CGImageRef)self.contents;
115 // Note: This makes the convenient assumption that the image entirely fills the bounds.
116 alpha = MAX(alpha, GetPixelAlpha(image, self.bounds.size, p));
119 return alpha >= thresholdAlpha;