Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.
1 /* This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
2 http://developer.apple.com/samplecode/GeekGameBoard/
3 Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
5 Redistribution and use in source and binary forms, with or without modification, are permitted
6 provided that the following conditions are met:
8 * Redistributions of source code must retain the above copyright notice, this list of conditions
9 and the following disclaimer.
10 * Redistributions in binary form must reproduce the above copyright notice, this list of
11 conditions and the following disclaimer in the documentation and/or other materials provided
12 with the distribution.
14 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
15 IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
17 BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
19 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
20 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
21 THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 #import "QuartzUtils.h"
30 - (id) initWithImageNamed: (NSString*)imageName
35 [self setImageNamed: imageName scale: scale];
36 self.zPosition = kPieceZ;
42 - (id) copyWithZone: (NSZone*)zone
44 Piece *clone = [super copyWithZone: zone];
45 clone.imageName = self.imageName;
57 - (NSString*) description
59 return [NSString stringWithFormat: @"%@[%@]",
61 _imageName.lastPathComponent.stringByDeletingPathExtension];
65 @synthesize imageName=_imageName;
68 - (void) _setImage: (CGImageRef)image
70 self.contents = (id) image;
71 self.bounds = CGRectMake(0,0,CGImageGetWidth(image),CGImageGetHeight(image));
72 self.contentsGravity = kCAGravityResizeAspect;
73 self.minificationFilter = kCAFilterLinear;
78 - (void) setImage: (CGImageRef)image scale: (CGFloat)scale
80 [self _setImage: CreateScaledImage(image,scale)];
83 - (void) setImageNamed: (NSString*)imageName scale: (CGFloat)scale
85 [self _setImage: GetScaledImageNamed(imageName,scale)];
86 self.imageName = imageName;
89 - (void) setImage: (CGImageRef)image
91 CGSize size = self.bounds.size;
92 [self setImage: image scale: MAX(size.width,size.height)];
95 - (void) setImageNamed: (NSString*)name
97 [self setImage: GetCGImageNamed(name)];
98 self.imageName = name;
102 - (BOOL)containsPoint:(CGPoint)p
104 // Overrides CGLayer's implementation,
105 // returning YES only for pixels at which this layer's alpha is at least 0.5.
106 // This takes into account the opacity, bg color, and background image's alpha channel.
107 if( ! [super containsPoint: p] )
109 float opacity = self.opacity;
112 float thresholdAlpha = 0.5 / self.opacity;
114 CGColorRef bg = self.backgroundColor;
115 float alpha = bg ?CGColorGetAlpha(bg) :0.0;
116 if( alpha < thresholdAlpha ) {
117 CGImageRef image = (CGImageRef)self.contents;
119 // Note: This makes the convenient assumption that the image entirely fills the bounds.
120 alpha = MAX(alpha, GetPixelAlpha(image, self.bounds.size, p));
123 return alpha >= thresholdAlpha;