Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
2 // Prefix header for all source files of the 'GGB-iPhone' target in the 'GGB-iPhone' project
6 #import <Foundation/Foundation.h>
7 #import <UIKit/UIKit.h>
8 #import <QuartzCore/QuartzCore.h>