Source/DiscPiece.m
author snej@snej.local
Sun Jan 11 00:02:27 2009 -0800 (2009-01-11)
changeset 26 e7a464fb6d39
parent 13 db7bb080c3d5
permissions -rw-r--r--
Added ball graphics to Xcode project, which fixes the Go game. Fixed Tic-Tac-Toe. Fixed an exception in the demo app when changing games.
     1 /*  This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
     2     http://developer.apple.com/samplecode/GeekGameBoard/
     3     Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
     4 
     5     Redistribution and use in source and binary forms, with or without modification, are permitted
     6     provided that the following conditions are met:
     7 
     8     * Redistributions of source code must retain the above copyright notice, this list of conditions
     9       and the following disclaimer.
    10     * Redistributions in binary form must reproduce the above copyright notice, this list of
    11       conditions and the following disclaimer in the documentation and/or other materials provided
    12       with the distribution.
    13 
    14     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
    15     IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
    16     FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
    17     BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    18     (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
    19     PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
    20     CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 
    21     THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    22 */
    23 #import "DiscPiece.h"
    24 #import "QuartzUtils.h"
    25 
    26 
    27 @implementation DiscPiece
    28 
    29 
    30 - (void) _setImage: (CGImageRef)image
    31 {
    32     CGFloat diameter = MAX(CGImageGetWidth(image),CGImageGetHeight(image));
    33     CGFloat outerDiameter = round(diameter * 1.1);
    34     self.bounds = CGRectMake(0,0,outerDiameter,outerDiameter);
    35 
    36     if( ! _imageLayer ) {
    37         _imageLayer = [[CALayer alloc] init];
    38         _imageLayer.contentsGravity = @"resizeAspect";
    39         _imageLayer.masksToBounds = YES;
    40         [self addSublayer: _imageLayer];
    41         [_imageLayer release]; // superlayer is holding onto it
    42     }
    43     _imageLayer.frame = CGRectInset(self.bounds, outerDiameter-diameter, outerDiameter-diameter);
    44 #if !TARGET_OS_IPHONE
    45     _imageLayer.cornerRadius = diameter/2;
    46 #endif
    47     _imageLayer.contents = (id) image;
    48     self.cornerRadius = outerDiameter/2;
    49     self.borderWidth = 3;
    50     self.borderColor = kTranslucentLightGrayColor;
    51     self.imageName = nil;
    52 }
    53 
    54 
    55 @end