Jens Alfke <jens@mooseyard.com> [Tue, 08 Jul 2008 20:32:52 -0700] rev 14
Minor fixes.
Jens Alfke <jens@mooseyard.com> [Tue, 08 Jul 2008 13:12:01 -0700] rev 13
Fixed some memory leaks, and took the address-related properties out of Player.
Jens Alfke <jens@mooseyard.com> [Mon, 07 Jul 2008 15:47:42 -0700] rev 12
Added new convenience methods for Game implementations.
Jens Alfke <jens@mooseyard.com> [Sat, 05 Jul 2008 17:46:43 -0700] rev 11
* Improved drag-and-drop (supports CandyBar)
* Fixed DiscPiece
* Inheritable layer styles
etc.
Jens Alfke <jens@mooseyard.com> [Thu, 03 Jul 2008 17:44:30 -0700] rev 10
Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.
Jens Alfke <jens@mooseyard.com> [Thu, 29 May 2008 15:04:06 -0700] rev 9
Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
Jens Alfke <jens@mooseyard.com> [Wed, 28 May 2008 12:47:10 -0700] rev 8
* Got it working with latest iPhone SDK.
* Fixed some text alignment issues that showed up on PlayingCards.
* Working on persistence and move-tracking for Game.
Jens Alfke <jens@mooseyard.com> [Sun, 16 Mar 2008 15:06:47 -0700] rev 7
Game class now tracks board state and moves, as strings, and can step through its history.
Fixed another bug in Go (you could drag your captured stones back to the board!)
Jens Alfke <jens@mooseyard.com> [Wed, 12 Mar 2008 15:51:32 -0700] rev 6
Fixed: An exception in the Go game if you mouse down on the board but then drag to the captured-pieces area and release the mouse.
Jens Alfke <jens@mooseyard.com> [Wed, 12 Mar 2008 15:49:36 -0700] rev 5
Fixed the conversion of window to layer coordinates. The old way didn't work in HiDPI. Thanks to Quincey Morriss and Nathan Vander Wilt for figuring this out.