2008-05-29 |
Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
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2008-05-28 |
* Got it working with latest iPhone SDK.
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2008-03-10 |
Tic-tac-toe works on the iPhone simulator!
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2008-03-07 |
Initial check-in into Mercurial. Branched from 1.0 release of Apple's sample code. No longer requires garbage collection. Fixed some memory leaks of CG objects. Fixed a bug when advancing to the 8th row in the Checkers game.
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