jens@0: /* This code is based on Apple's "GeekGameBoard" sample code, version 1.0. jens@0: http://developer.apple.com/samplecode/GeekGameBoard/ jens@0: Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved. jens@0: jens@0: Redistribution and use in source and binary forms, with or without modification, are permitted jens@0: provided that the following conditions are met: jens@0: jens@0: * Redistributions of source code must retain the above copyright notice, this list of conditions jens@0: and the following disclaimer. jens@0: * Redistributions in binary form must reproduce the above copyright notice, this list of jens@0: conditions and the following disclaimer in the documentation and/or other materials provided jens@0: with the distribution. jens@0: jens@0: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR jens@0: IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND jens@0: FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI- jens@0: BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES jens@0: (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR jens@0: PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN jens@0: CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF jens@0: THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. jens@0: */ jens@1: #import "GGBLayer.h" jens@0: @class Bit; jens@0: jens@0: jens@0: /** Protocol for a layer that acts as a container for Bits. */ jens@0: @protocol BitHolder jens@0: jens@0: /** Current Bit, or nil if empty */ jens@0: @property (retain) Bit* bit; jens@0: jens@10: /** Sets current Bit to nil, triggering its "destroy" animation */ jens@10: - (void) destroyBit; jens@10: jens@0: /** Conveniences for comparing self.bit with nil */ jens@0: @property (readonly, getter=isEmpty) BOOL empty; jens@0: jens@0: /** BitHolders will be highlighted while the target of a drag operation */ jens@0: @property BOOL highlighted; jens@0: jens@0: jens@0: /** Tests whether the bit is allowed to be dragged out of me. jens@0: Returns the input bit, or possibly a different Bit to drag instead, or nil if not allowed. jens@0: Either -cancelDragBit: or -draggedBit:to: must be called next. */ jens@0: - (Bit*) canDragBit: (Bit*)bit; jens@0: jens@0: /** Cancels a pending drag (begun by -canDragBit:). */ jens@0: - (void) cancelDragBit: (Bit*)bit; jens@0: jens@0: /** Called after a drag finishes. */ jens@0: - (void) draggedBit: (Bit*)bit to: (id)dst; jens@0: jens@0: jens@0: /** Tests whether the bit is allowed to be dropped into me. jens@0: Either -willNotDropBit: or -dropBit:atPoint: must be called next. */ jens@0: - (BOOL) canDropBit: (Bit*)bit atPoint: (CGPoint)point; jens@0: jens@0: /** Cancels a pending drop (after -canDropBit:atPoint: was already called.) */ jens@0: - (void) willNotDropBit: (Bit*)bit; jens@0: jens@0: /** Finishes a drop. */ jens@0: - (BOOL) dropBit: (Bit*)bit atPoint: (CGPoint)point; jens@0: jens@0: @end jens@0: jens@0: jens@0: /** A basic implementation of the BitHolder protocol. */ jens@1: @interface BitHolder : GGBLayer jens@0: { jens@0: @protected jens@0: Bit *_bit; jens@0: BOOL _highlighted; jens@0: } jens@0: jens@0: @end