diff -r 73f8c889f053 -r 3b750982ff39 Source/Game.h --- a/Source/Game.h Wed Jul 09 17:07:45 2008 -0700 +++ b/Source/Game.h Thu Jul 17 13:29:04 2008 -0700 @@ -29,7 +29,7 @@ /** Abstract superclass. Keeps track of the rules and turns of a game. */ @interface Game : NSObject { - GGBLayer *_board; + GGBLayer *_table; NSArray *_players; Player *_winner; NSMutableArray *_turns; @@ -55,8 +55,8 @@ /** Designated initializer: override this if your subclass needs additional initialization. */ - (id) init; -/** Convenience initializer that calls -init, -setBoard:, and -nextTurn. */ -- (id) initNewGameWithBoard: (GGBLayer*)board; +/** Convenience initializer that calls -init, -setTable:, and -nextTurn. */ +- (id) initNewGameWithTable: (GGBLayer*)table; /** NSCoding initializer. Calls -init, but then restores saved payers, states, moves. */ - (id) initWithCoder: (NSCoder*)decoder; @@ -69,7 +69,7 @@ @property (readonly) Player *currentPlayer, *winner, *remotePlayer; @property (readonly, getter=isLocal) BOOL local; // Are all players local? -@property (retain) GGBLayer *board; // The root layer for the game. +@property (retain) GGBLayer *table; // The root layer for the game. @property (readonly) NSArray *turns; @property (readonly) Turn *currentTurn, *latestTurn;