diff -r 3eb7be1dd7b6 -r a59acc683080 Source/HexchequerGame.m --- a/Source/HexchequerGame.m Mon Mar 10 17:30:57 2008 -0700 +++ b/Source/HexchequerGame.m Thu May 29 15:04:06 2008 -0700 @@ -32,18 +32,31 @@ - (Grid*) x_makeGrid { - HexGrid *grid = [[[HexGrid alloc] initWithRows: 9 columns: 9 frame: _board.bounds] autorelease]; + HexGrid *grid = [[HexGrid alloc] initWithRows: 9 columns: 9 frame: _board.bounds]; + _grid = grid; CGPoint pos = grid.position; pos.x = floor((_board.bounds.size.width-grid.frame.size.width)/2); grid.position = pos; - [grid addCellsInHexagon]; grid.allowsMoves = YES; grid.allowsCaptures = NO; // no land-on captures, that is grid.cellColor = CreateGray(1.0, 0.25); grid.lineColor = kTranslucentLightGrayColor; - [self addPieces: @"Green Ball.png" toGrid: grid forPlayer: 0 rows: NSMakeRange(0,2) alternating: NO]; - [self addPieces: @"Red Ball.png" toGrid: grid forPlayer: 1 rows: NSMakeRange(7,2) alternating: NO]; + [grid addCellsInHexagon]; + for( int y=0; y<9; y++ ) { + for( int x=0; x<9; x++ ) { + GridCell *cell = [_grid cellAtRow: y column: x]; + if( cell ) + [_cells addObject: cell]; + } + } + self.stateString = @"111111111111111111-------------------------222222222222222222"; + + [self performSelector: @selector(applyMoveString:) withObject: @"C4D4" afterDelay: 2.0]; + [self performSelector: @selector(applyMoveString:) withObject: @"G3F3" afterDelay: 5.0]; + [self performSelector: @selector(applyMoveString:) withObject: @"D4E4" afterDelay: 8.0]; + [self performSelector: @selector(applyMoveString:) withObject: @"F3D4" afterDelay: 11.0]; + return grid; } @@ -64,8 +77,12 @@ { Hex *src=(Hex*)srcHolder, *dst=(Hex*)dstHolder; int playerIndex = self.currentPlayer.index; - BOOL isKing = ([bit valueForKey: @"King"] != nil); + + if( self.currentMove.length==0 ) + [self.currentMove appendString: src.name]; + [self.currentMove appendString: dst.name]; + BOOL isKing = ([bit valueForKey: @"King"] != nil); PlaySound(isKing ?@"Funk" :@"Tink"); // "King" a piece that made it to the last row: