PortMapper/MYPortMapper.h
author Jens Alfke <jens@mooseyard.com>
Wed Apr 29 13:57:10 2009 -0700 (2009-04-29)
changeset 32 b3254a2f6d6c
parent 26 cb9cdf247239
permissions -rw-r--r--
Tweaked docs
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//
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//  MYPortMapper.m
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//  MYNetwork
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//
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//  Created by Jens Alfke on 1/4/08.
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//  Copyright 2008 Jens Alfke. All rights reserved.
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//
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#import "MYDNSService.h"
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@class IPAddress;
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/*  MYPortMapper attempts to make a particular network port on this computer publicly reachable
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    for incoming connections, by "opening a hole" through a Network Address Translator 
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    (NAT) or firewall that may be in between the computer and the public Internet.
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    The port mapping may fail if:
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    * the NAT/router/firewall does not support either the UPnP or NAT-PMP protocols;
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    * the device doesn't implement the protocols correctly (this happens);
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    * the network administrator has disabled port-mapping;
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    * there is a second layer of NAT/firewall (this happens in some ISP networks.)
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    The PortMapper is asynchronous. It will take a nonzero amount of time to set up the
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    mapping, and the mapping may change in the future as the network configuration changes.
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    To be informed of changes, either use key-value observing to watch the "error" and
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    "publicAddress" properties, or observe the MYPortMapperChangedNotification.
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    Typical usage is to:
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    * Start a network service that listens for incoming connections on a port
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    * Open a MYPortMapper
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    * When the MYPortMapper reports the public address and port of the mapping, you somehow
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      notify other peers of that address and port, so they can connect to you.
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    * When the MYPortMapper reports changes, you (somehow) notify peers of the changes.
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    * When closing the network service, close the MYPortMapper object too.
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*/ 
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@interface MYPortMapper : MYDNSService
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{
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    @private
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    UInt16 _localPort, _desiredPublicPort;
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    BOOL _mapTCP, _mapUDP;
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    IPAddress *_publicAddress, *_localAddress;
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}
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/** Initializes a PortMapper that will map the given local (private) port.
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    By default it will map TCP and not UDP, and will not suggest a desired public port,
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    but this can be configured by setting properties before opening the PortMapper. */
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- (id) initWithLocalPort: (UInt16)localPort;
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/** Initializes a PortMapper that will not map any ports.
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    This is useful if you just want to find out your public IP address.
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    (For a simplified, but synchronous, convenience method for this, see
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    +findPublicAddress.) */
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- (id) initWithNullMapping;
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/** Should the TCP or UDP port, or both, be mapped? By default, TCP only.
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    These properties have no effect if changed while the PortMapper is open. */
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@property BOOL mapTCP, mapUDP;
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/** You can set this to the public port number you'd like to get.
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    It defaults to 0, which means "no preference".
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    This property has no effect if changed while the PortMapper is open. */
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@property UInt16 desiredPublicPort;
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/** Blocks till the PortMapper finishes opening. Returns YES if it opened, NO on error.
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    It's not usually a good idea to use this, as it will lock up your application
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    until a response arrives from the NAT. Listen for asynchronous notifications instead.
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    If called when the PortMapper is closed, it will call -open for you.
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    If called when it's already open, it just returns YES. */
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- (BOOL) waitTillOpened;
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/** The known public IPv4 address/port, once it's been determined.
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    This property is KV observable. */
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@property (readonly,retain) IPAddress* publicAddress;
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/** The current local address/port, as of the time the port mapping was last updated.
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    The address part is of the main interface; the port is the specified local port.
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    This property is KV observable. */
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@property (readonly,retain) IPAddress* localAddress;
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/** Returns YES if a non-null port mapping is in effect: 
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    that is, if the public address differs from the local one. */
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@property (readonly) BOOL isMapped;
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// UTILITY CLASS METHOD:
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/** Determine the main interface's public IP address, without mapping any ports.
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    This method internally calls -waitTillOpened, so it may take a nontrivial amount
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    of time (and will crank the runloop while it waits.)
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    If you want to do this asynchronously, you should instead create a new
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    MYPortMapper instance using -initWithNullMapping. */
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+ (IPAddress*) findPublicAddress;
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@end
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/** This notification is posted asynchronously when the status of a PortMapper
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    (its error, publicAddress or publicPort) changes. */
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extern NSString* const MYPortMapperChangedNotification;