Source/Game.m
changeset 3 40d225cf9c43
parent 1 3eb7be1dd7b6
child 4 d781b00f3ed4
     1.1 --- a/Source/Game.m	Mon Mar 10 17:30:57 2008 -0700
     1.2 +++ b/Source/Game.m	Tue Mar 11 09:21:53 2008 -0700
     1.3 @@ -30,15 +30,6 @@
     1.4  @end
     1.5  
     1.6  
     1.7 -/**  WARNING: THIS CODE REQUIRES GARBAGE COLLECTION!
     1.8 - **  This sample application uses Objective-C 2.0 garbage collection.
     1.9 - **  Therefore, the source code in this file does NOT perform manual object memory management.
    1.10 - **  If you reuse any of this code in a process that isn't garbage collected, you will need to
    1.11 - **  add all necessary retain/release/autorelease calls, and implement -dealloc methods,
    1.12 - **  otherwise unpleasant leakage will occur!
    1.13 - **/
    1.14 -
    1.15 -
    1.16  @implementation Game
    1.17  
    1.18  
    1.19 @@ -134,6 +125,12 @@
    1.20      [self endTurn];
    1.21  }
    1.22  
    1.23 +- (Bit*) bitToPlaceInHolder: (id<BitHolder>)holder
    1.24 +{
    1.25 +    return nil;
    1.26 +}
    1.27 +
    1.28 +
    1.29  - (BOOL) clickedBit: (Bit*)bit
    1.30  {
    1.31      return YES;