| 2011-02-06 | Jens Alfke | Minor compiler-compatibility fixes.
default tip | changeset |
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| 2009-07-07 | Jens Alfke | Fixed: Bits with odd heights or widths could be blurry when placed on a Grid (thanks to David Hoyos for the fix!) | changeset |
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| 2009-03-10 | snej | Fixed some problems reported by the CLANG static analyzer. | changeset |
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| 2009-01-11 | snej | Added ball graphics to Xcode project, which fixes the Go game. Fixed Tic-Tac-Toe. Fixed an exception in the demo app when changing games. | changeset |
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| 2008-11-21 | snej | Fixed minor build errors | changeset |
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| 2008-07-31 | Jens Alfke | * Put the spots in the right place in 13x13 and 19x19 boards. | changeset |
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| 2008-07-31 | Jens Alfke | * Fixed scaling of king pieces when the board's state is set. | changeset |
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| 2008-07-31 | Jens Alfke | * Working on 3D rotation of game board. | changeset |
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| 2008-07-21 | Jens Alfke | * Added API to Stack for removing bits. | changeset |
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| 2008-07-18 | Jens Alfke | Checkers and Hexchequer now detect victory when the other player can't move. | changeset |
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| 2008-07-17 | Jens Alfke | Don't load Checkers sound files till a game is displayed on a board; this speeds up launch. | changeset |
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| 2008-07-16 | Jens Alfke | Full-screen improvements (Your Move bug #12). | changeset |
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| 2008-07-14 | Jens Alfke | Updated DemoBoardView and the xcode project to work with the latest sources. | changeset |
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| 2008-07-14 | Jens Alfke | Tweaks and fixes, including renaming Game's "board" property/ivar to "table", which is less confusing. | changeset |
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| 2008-07-09 | Jens Alfke | More tweaks, including a "reversed" property for Grids to show the second player's perspective without turning the pieces upside-down. | changeset |
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| 2008-07-08 | Jens Alfke | Minor fixes. | changeset |
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| 2008-07-08 | Jens Alfke | Fixed some memory leaks, and took the address-related properties out of Player. | changeset |
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| 2008-07-07 | Jens Alfke | Added new convenience methods for Game implementations. | changeset |
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| 2008-07-05 | Jens Alfke | * Improved drag-and-drop (supports CandyBar) | changeset |
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| 2008-07-03 | Jens Alfke | Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit. | changeset |
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| 2008-05-29 | Jens Alfke | Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now. | changeset |
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| 2008-05-28 | Jens Alfke | * Got it working with latest iPhone SDK. | changeset |
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| 2008-03-16 | Jens Alfke | Game class now tracks board state and moves, as strings, and can step through its history. | changeset |
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| 2008-03-12 | Jens Alfke | Fixed: An exception in the Go game if you mouse down on the board but then drag to the captured-pieces area and release the mouse. | changeset |
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| 2008-03-12 | Jens Alfke | Fixed the conversion of window to layer coordinates. The old way didn't work in HiDPI. Thanks to Quincey Morriss and Nathan Vander Wilt for figuring this out. | changeset |
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| 2008-03-11 | Jens Alfke | Text, playing cards, and Klondike solitaire all work on iPhone now. (Regression: Klondike UI layout has changed, and is awkward on Mac now. Need to special case that.) | changeset |
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| 2008-03-11 | Jens Alfke | Added support for clicking the board to place new pieces. Go and Tic-Tac-Toe now use this. | changeset |
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| 2008-03-10 | Jens Alfke | Oops, needed to fix an #include | changeset |
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| 2008-03-10 | Jens Alfke | Tic-tac-toe works on the iPhone simulator! | changeset |
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| 2008-03-07 | Jens Alfke | Initial check-in into Mercurial. Branched from 1.0 release of Apple's sample code. No longer requires garbage collection. Fixed some memory leaks of CG objects. Fixed a bug when advancing to the 8th row in the Checkers game. | changeset |
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