jens@0
|
1 |
/* This code is based on Apple's "GeekGameBoard" sample code, version 1.0.
|
jens@0
|
2 |
http://developer.apple.com/samplecode/GeekGameBoard/
|
jens@0
|
3 |
Copyright © 2007 Apple Inc. Copyright © 2008 Jens Alfke. All Rights Reserved.
|
jens@0
|
4 |
|
jens@0
|
5 |
Redistribution and use in source and binary forms, with or without modification, are permitted
|
jens@0
|
6 |
provided that the following conditions are met:
|
jens@0
|
7 |
|
jens@0
|
8 |
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
jens@0
|
9 |
and the following disclaimer.
|
jens@0
|
10 |
* Redistributions in binary form must reproduce the above copyright notice, this list of
|
jens@0
|
11 |
conditions and the following disclaimer in the documentation and/or other materials provided
|
jens@0
|
12 |
with the distribution.
|
jens@0
|
13 |
|
jens@0
|
14 |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
jens@0
|
15 |
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
jens@0
|
16 |
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
|
jens@0
|
17 |
BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
jens@0
|
18 |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
jens@0
|
19 |
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
jens@0
|
20 |
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
|
jens@0
|
21 |
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
jens@0
|
22 |
*/
|
jens@0
|
23 |
#import "PlayingCard.h"
|
jens@1
|
24 |
#import "GGBTextLayer.h"
|
jens@0
|
25 |
#import "QuartzUtils.h"
|
jens@0
|
26 |
|
jens@0
|
27 |
|
jens@0
|
28 |
@implementation PlayingCard
|
jens@0
|
29 |
|
jens@0
|
30 |
|
jens@0
|
31 |
+ (NSRange) serialNumberRange;
|
jens@0
|
32 |
{
|
jens@0
|
33 |
return NSMakeRange(1,52);
|
jens@0
|
34 |
}
|
jens@0
|
35 |
|
jens@0
|
36 |
|
jens@1
|
37 |
- (GGBLayer*) createFront
|
jens@0
|
38 |
{
|
jens@1
|
39 |
GGBLayer *front = [super createFront];
|
jens@0
|
40 |
NSString *name = [NSString stringWithFormat: @"%@%@",
|
jens@0
|
41 |
self.rankString, self.suitString];
|
jens@0
|
42 |
|
jens@0
|
43 |
CGColorRef suitColor = self.suitColor;
|
jens@1
|
44 |
GGBTextLayer *label;
|
jens@1
|
45 |
label = [GGBTextLayer textLayerInSuperlayer: front
|
jens@1
|
46 |
withText: name
|
jens@1
|
47 |
fontSize: 18.0
|
jens@1
|
48 |
alignment: kCALayerMaxXMargin | kCALayerMinYMargin];
|
jens@0
|
49 |
label.foregroundColor = suitColor;
|
jens@1
|
50 |
label = [GGBTextLayer textLayerInSuperlayer: front
|
jens@1
|
51 |
withText: name
|
jens@1
|
52 |
fontSize: 18.0
|
jens@1
|
53 |
alignment: kCALayerMaxXMargin | kCALayerMaxYMargin];
|
jens@0
|
54 |
label.foregroundColor = suitColor;
|
jens@0
|
55 |
label.anchorPoint = CGPointMake(1,1);
|
jens@0
|
56 |
[label setValue: [NSNumber numberWithFloat: M_PI] forKeyPath: @"transform.rotation"];
|
jens@0
|
57 |
|
jens@1
|
58 |
label = [GGBTextLayer textLayerInSuperlayer: front
|
jens@1
|
59 |
withText: self.faceSymbol
|
jens@1
|
60 |
fontSize: 80
|
jens@1
|
61 |
alignment: kCALayerWidthSizable | kCALayerHeightSizable];
|
jens@0
|
62 |
label.foregroundColor = suitColor;
|
jens@0
|
63 |
return front;
|
jens@0
|
64 |
}
|
jens@0
|
65 |
|
jens@0
|
66 |
|
jens@0
|
67 |
- (CardRank) rank {return (self.serialNumber-1)%13 + 1;}
|
jens@0
|
68 |
- (CardSuit) suit {return (self.serialNumber-1)/13;}
|
jens@0
|
69 |
|
jens@0
|
70 |
- (CardColor) color
|
jens@0
|
71 |
{
|
jens@0
|
72 |
CardSuit suit = self.suit;
|
jens@0
|
73 |
return suit==kSuitDiamonds || suit==kSuitHearts ?kColorRed :kColorBlack;
|
jens@0
|
74 |
}
|
jens@0
|
75 |
|
jens@0
|
76 |
|
jens@0
|
77 |
- (NSString*) suitString
|
jens@0
|
78 |
{
|
jens@0
|
79 |
return [@"\u2663\u2666\u2665\u2660" substringWithRange: NSMakeRange(self.suit,1)];
|
jens@0
|
80 |
}
|
jens@0
|
81 |
|
jens@0
|
82 |
- (NSString*) rankString
|
jens@0
|
83 |
{
|
jens@0
|
84 |
CardRank rank = self.rank;
|
jens@0
|
85 |
if( rank == 10 )
|
jens@0
|
86 |
return @"10";
|
jens@0
|
87 |
else
|
jens@0
|
88 |
return [@"A234567890JQK" substringWithRange: NSMakeRange(rank-1,1)];
|
jens@0
|
89 |
}
|
jens@0
|
90 |
|
jens@0
|
91 |
- (CGColorRef) suitColor
|
jens@0
|
92 |
{
|
jens@0
|
93 |
static CGColorRef kSuitColor[4];
|
jens@0
|
94 |
if( ! kSuitColor[0] ) {
|
jens@0
|
95 |
kSuitColor[0] = kSuitColor[3] = kBlackColor;
|
jens@1
|
96 |
kSuitColor[1] = kSuitColor[2] = CreateRGB(1, 0, 0, 1);
|
jens@0
|
97 |
}
|
jens@0
|
98 |
return kSuitColor[self.suit];
|
jens@0
|
99 |
}
|
jens@0
|
100 |
|
jens@0
|
101 |
|
jens@0
|
102 |
- (NSString*) faceSymbol
|
jens@0
|
103 |
{
|
jens@0
|
104 |
int rank = self.rank;
|
jens@0
|
105 |
if( rank < kRankJack )
|
jens@0
|
106 |
return self.suitString;
|
jens@0
|
107 |
else
|
jens@0
|
108 |
return [@"\u265E\u265B\u265A" substringWithRange: NSMakeRange(rank-kRankJack,1)]; // actually chess symbols
|
jens@0
|
109 |
}
|
jens@0
|
110 |
|
jens@0
|
111 |
|
jens@0
|
112 |
- (NSString*) description
|
jens@0
|
113 |
{
|
jens@0
|
114 |
return [NSString stringWithFormat: @"%@[%@%@]",self.class,self.rankString,self.suitString];
|
jens@0
|
115 |
}
|
jens@0
|
116 |
|
jens@0
|
117 |
|
jens@0
|
118 |
@end
|