Source/GGBUtils.m
author Jens Alfke <jens@mooseyard.com>
Thu Jul 31 13:23:44 2008 -0700 (2008-07-31)
changeset 23 efe5d4523a23
parent 16 28392c9a969f
child 27 b0affce7beb1
permissions -rw-r--r--
* Fixed scaling of king pieces when the board's state is set.
* Added IBOutlets for tilting the BoardView.
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/*  Copyright © 2008 Jens Alfke. All Rights Reserved.
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    Redistribution and use in source and binary forms, with or without modification, are permitted
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    provided that the following conditions are met:
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    * Redistributions of source code must retain the above copyright notice, this list of conditions
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      and the following disclaimer.
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    * Redistributions in binary form must reproduce the above copyright notice, this list of
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      conditions and the following disclaimer in the documentation and/or other materials provided
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      with the distribution.
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    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
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    FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRI-
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    BUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
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    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
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    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 
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    THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import "GGBUtils.h"
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#import <AudioToolbox/AudioToolbox.h>
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#ifndef _MYUTILITIES_COLLECTIONUTILS_
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void setObj( id *variable, id newValue )
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{
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    if( *variable != newValue ) {
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        [*variable release];
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        *variable = [newValue retain];
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    }
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}
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void setObjCopy( id<NSCopying> *variable, id<NSCopying> newValue )
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{
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    if( *variable != newValue ) {
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        [*variable release];
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        *variable = [(id)newValue copy];
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    }
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}
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#endif
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void DelayFor( NSTimeInterval interval )
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{
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    NSDate *end = [NSDate dateWithTimeIntervalSinceNow: interval];
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    while( [end timeIntervalSinceNow] > 0 ) {
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        if( ! [[NSRunLoop currentRunLoop] runMode: NSDefaultRunLoopMode beforeDate: end] )
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            break;
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    }
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}    
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static SystemSoundID GetSound( NSString *name )
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{
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    static NSMutableDictionary *sSoundIDs;
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    NSNumber *soundIDObj = [sSoundIDs objectForKey: name];
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    if( ! soundIDObj ) {
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        NSLog(@"Loading sound '%@'",name);
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        NSString *type = name.pathExtension;
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        if( ! type.length )
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            type = @"aiff";
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        name = name.stringByDeletingPathExtension;
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        NSString *path = [[NSBundle mainBundle] pathForResource: name
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                                                         ofType: type];
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#if ! TARGET_OS_IPHONE
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        if( ! path )
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            path = [@"/System/Library/Sounds" stringByAppendingPathComponent: [name stringByAppendingPathExtension: type]];
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#endif
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        NSURL *url;
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        if( path )
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            url = [NSURL fileURLWithPath: path];
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        else {
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            Warn(@"Couldn't find sound %@",name);
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            return 0;
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        }
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        SystemSoundID soundID;
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        if( AudioServicesCreateSystemSoundID((CFURLRef)url,&soundID) != noErr ) {
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            Warn(@"Couldn't load sound %@",url);
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            return 0;
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        }
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        soundIDObj = [NSNumber numberWithUnsignedInt: soundID];
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        if( ! sSoundIDs )
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            sSoundIDs = [[NSMutableDictionary alloc] init];
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        [sSoundIDs setObject: soundIDObj forKey: name];
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    }
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    return [soundIDObj unsignedIntValue];
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}
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void PreloadSound( NSString* name )
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{
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    (void) GetSound(name);
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}    
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void PlaySound( NSString* name )
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{
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    AudioServicesPlaySystemSound( GetSound(name) );
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}
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void Beep()
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{
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#if TARGET_OS_IPHONE
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    AudioServicesPlayAlertSound(kSystemSoundID_Vibrate);
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#else
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    NSBeep();
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#endif
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}