Source/Game.m
2008-07-31 * Working on 3D rotation of game board.
2008-07-21 * Added API to Stack for removing bits.
2008-07-14 Tweaks and fixes, including renaming Game's "board" property/ivar to "table", which is less confusing.
2008-07-09 More tweaks, including a "reversed" property for Grids to show the second player's perspective without turning the pieces upside-down.
2008-07-08 Minor fixes.
2008-07-03 Lots of reworking. Completed support for game history, including Turn class. Changed Game API around quite a bit.
2008-05-29 Finally fixed the slow animation performance of board games; all it took was changing the board's z index from 1 to 0, somehow. Games working well now.
2008-05-28 * Got it working with latest iPhone SDK.
2008-03-16 Game class now tracks board state and moves, as strings, and can step through its history.
2008-03-11 Text, playing cards, and Klondike solitaire all work on iPhone now. (Regression: Klondike UI layout has changed, and is awkward on Mac now. Need to special case that.)
2008-03-11 Added support for clicking the board to place new pieces. Go and Tic-Tac-Toe now use this.
2008-03-10 Tic-tac-toe works on the iPhone simulator!
2008-03-07 Initial check-in into Mercurial. Branched from 1.0 release of Apple's sample code. No longer requires garbage collection. Fixed some memory leaks of CG objects. Fixed a bug when advancing to the 8th row in the Checkers game.